Thursday, 28 June 2012

Inzektor Hopper vs Inzektor Ladybug

Unless you've been living under a rock for the past 6 months, you know what Inzektors are, and unless the same goes for the past 3 months you know what Inzektor Ladybug is. If this isn't the case quit this game then Inzektor Hopper and Inzektor Ladybug can be found here and here, respectively.

Of course, these two are both different but function relatively similar for the same deck, in this article I intend to voice how they help the deck, the pros and cons of running either and overall which I think is better.

So without further ado, lets begin!

Tuesday, 19 June 2012

Magical Toys - A Fabled Wind-Up Deck Profile

So recently decided to use an idea I'd heard a friend talk about a few times, although only briefly. I can't really say much to introduce this deck, it essentially takes the rank 3 spam of Fableds and Wind-Ups and combines them into one to make an incredibly fast and consistent hand loop deck, which also has the versatility to use powerful Synchros.

As it stands, there are very few truly useful cards from both archetypes, making the deck build rather linear, however the big thing with the deck was trying to make it so that it's not entirely susceptible to Effect Veiler. Of course this is no easy task, and cannot be truly completed due to the very nature of the Wind-Up loop, naturally most hands can't immediately play out of Effect Veiler, but with the playstyle the deck brings and the sheer pressure it can put on the opponent fast it does a pretty good job of dealing with it, and what's even better is that there's never any guarantee they have Veiler, so quite a lot of the time your plays can go entirely uninterrupted.

Sunday, 17 June 2012

Truly Invincibubble - A Deck Profile

I have been putting off writing something here for the longest time. Admittedly I lost interest in April, and then had exams to deal with but I think I'll start actually writing stuff up again. Already managed to scrap 2 articles I was half way through since they just became outdated. (Fucking Chaos Dragons messing everything up. :c)

Anyway, today I decided I'd profile a deck that I've been using and testing a lot recently, and have had plenty of success with. For those of you that don't know, my favourite HERO is none other than the amazing Invincibubble himself, Elemental HERO Bubbleman. The aquatic super hero is well known for popularising his own deck, Bubblebeat, with the advent of the Xyz monster Blade Armor Ninja, and more on him later.

Sunday, 18 March 2012

Elemental HEROes - The Extra Deck


The extra deck is about as important to Elemental HEROes as the main deck itself. All the powerful monsters are in their, and all variants of the deck have ways to summon them. However, with great power comes a great cost. HEROes have to be very very strict with Extra Deck space, as they easily reach the limit.

The most well known presences in any HERO Extra Deck are the appropriately dubbed "Omni-HEROes." These are the Elemental HERO Fusions that require 1 "Elemental HERO" (except Absolute Zero, which requires any HERO) and 1 monster which has the same attribute as the Omni-HERO.

Friday, 16 March 2012

Elemental HEROes - Main Deck HEROes


Elemental HEROes - One of the most abundant archetypes in the entire game. Unsurprisingly they also have one of the lowest usable percentages of a single archetype. The archetype itself consists of a lot of sub-par monsters, conditional effects, and Vanillas. However, there are some incredible gems and some very good undermeta decks that HEROes can run, each with their own pros and cons.